Soul knight wiki multicolor12/21/2023 ![]() ![]() The mount is immune to Burn, similar to having the Fire Buff. Similar to TNT, with the same energy consumption but explodes immediately upon use. The mount is immune to Freeze, similar to having the Freeze Buff.īy tapping the extra button, it'll explode around itself. The mount is immune to Spike Tiles, similar to having the Trap Buff.īy tapping the extra button, it shoots out ice spikes that function like the Ice Crates, costing 5 energy per use. The ball can be used to damage enemies by running into them.īy holding down the extra button, the Mount charges forward for the cost of 1 energy every 0.2 seconds. Has a ball of dung that gets bigger as it walks. The ball can be used to damage enemies by running into them. Has a ball of snow that gets bigger as it walks. Turns purple and gains the ability to deal 6 contact damage to enemies. Turns green and has a gas cloud around itself that can slow down and damage enemies caught in the area of effect. ![]() The trail deals 2 damage to enemies caught within the area of effect every second. Turns red and leaves a fire trail behind as it travels. Turns light blue and by pressing the extra button, it has the ability to freeze itself to be immobilized and prevent damage for a short time. It has different appearances and abilities depending on the buff the player has. This extra health is amplified by the Pet Buff.In Badass Mode, Monster Mounts have 2 extra Health.If the player is holding a weapon that can switch modes through the Extra Button such as the Varkolyn Assault Rifle, they will not be able to switch modes, as the Extra Button activates the Mount's attack.Players on monster mounts can use their own weapons, though some of them can provide a special attack activated through the extra button. Monster mounts can be healed by any source of healing the player would usually be able to benefit from while mounted.They may be found by breaking a cage or by fishing.Monster mounts can only be found in a run and cannot be forged.Monster mounts are rideable monsters and look like the Champion version of that monster, but resized. ![]() When the mount is destroyed, extra damage from the hit that destroyed it will be capped and not passed onto the player.Having the Pet Buff will cause every mount to have 50% more health.This does not happen with monster mounts, however. In this case the mount will always restore to full health. One exception is when the Engineer uses an Armor mount.Upon entering a new level, any mount equipped will restore half of its maximum health rounded down. The mount does not take damage while it's unequipped.Īll mounts have a separate health bar and will be destroyed when it reaches 0. The player can re-mount at any time except when in a battle. In this case, trying to interact with the new mount will change to the new one, while leaving the old mount on the ground. It is possible to find another mount even if one is already equipped.Certain skills with persisting effects, however, can be used before mounting and will keep functioning even when on the mount. Hence, the player cannot use the character's skill while using a mount. Gives you statue effect of your character(example: if you're using Knight, you'll get the Knight statue effect.Mounts can be equipped/mounted by interacting with them. When you speak with him in the Living Room. However, they do not hit mines or crates.(Like the Fine Magic Staff weapon) ![]() When they hit enemies, they will deal damage. If you have 0 armor the 4 crystals will rotate to you, the crystals can destroy bullets upon contact, similar to most melee weapons. However, they do not hit mines or crates.(Like the Magic Staff weapon) If ur armor is below half 2 crystals will attack the enemies while the other 2 will rotate to you, the crystals can destroy bullets upon contact, similar to most melee weapons. If your armor is not above half the 4 crystals will attack enemies by shooting 3 projectiles(Like the Floating Gun weapon) ![]()
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